//: C03:SimpleStruct3.cpp
// Using pointers to structs
typedef struct Structure3
{
	char c;
	int i;
	float f;
	double d;
}Structure3;

int main(void)
{
	Structure3 s1, s2;
	Structure3 *sp = &s1;
	sp->c = 'a';
	sp->i = 1;
	sp->f = 3.14;
	sp->d = 0.00093;

	sp = &s2; //Point to a different struct object
	sp->c = 'a';
	sp->i = 1;
	sp->f = 3.14;
	sp->d = 0.00093;

	return 0;
}
